Physics · Mechanics and Waves

Work Energy and Power formulas for JEE

Every Work Energy and Power formula you need for JEE, grouped by concept.

29 formulas3 concepts
01

Work and Work-Energy Theorem

6 formulas

Kinetic Energy

K=12mv2K = \frac{1}{2}mv^2

Energy possessed by a body due to its motion.

energykinetic

Momentum-Kinetic Energy Relation

K=p22m    p=2mKK = \frac{p^2}{2m} \iff p = \sqrt{2mK}

Relationship between linear momentum and kinetic energy.

energymomentumjee-advanced

Scalar (Dot) Product

AB=ABcosθ\mathbf{A} \cdot \mathbf{B} = AB \cos\theta

Definition of the scalar product between two vectors.

vectorsdot-product

Work by Constant Force

W=Fd=FdcosθW = \mathbf{F} \cdot \mathbf{d} = F d \cos\theta

Work done by a constant force over a displacement.

applies whenConstant force only.
workconstant-force

Work-Energy Theorem

Wnet=ΔK=KfKiW_{net} = \Delta K = K_f - K_i

Net work done on a particle equals the change in its kinetic energy.

applies whenValid in non-inertial frames only if work by pseudo-forces is included.
work-energy-theorem

Work by Variable Force

W=xixfF(x)dxW = \int_{x_i}^{x_f} F(x) dx

Work done by a force varying with position in 1D.

applies whenForce depends on position.
workintegrationvariable-force
02

Potential Energy and Conservative Forces

10 formulas

Stable Equilibrium Condition

d2Vdx2>0\frac{d^2V}{dx^2} > 0

Condition indicating that a point of equilibrium is stable.

applies whenNet force is zero (dV/dx=0dV/dx = 0).
equilibriumpotential-energyjee-advanced

Force from Potential Energy

F(x)=dVdxF(x) = -\frac{dV}{dx}

Conservative force derived from the negative gradient of potential energy.

applies whenConservative forces only.
forcepotential-energyderivative

Hooke's Law

Fs=kxF_s = -kx

Restoring force exerted by an ideal spring.

applies whenSpring is within its elastic limit.
springforce

Kinetic Energy

K=12mv2K = \frac{1}{2}mv^2

Energy possessed by a body due to its motion.

energykinetic

Conservation of Mechanical Energy

Ki+Vi=Kf+VfK_i + V_i = K_f + V_f

Total mechanical energy is constant if only conservative forces do work.

applies whenWork done by non-conservative forces is zero.
conservationenergy

Gravitational Potential Energy

V(h)=mghV(h) = mgh

Potential energy of a mass near the Earth's surface.

applies whenHeight hREarthh \ll R_{Earth}.
energypotentialgravity

Spring Potential Energy

V(x)=12kx2V(x) = \frac{1}{2}kx^2

Energy stored in a spring deformed by distance x from equilibrium.

applies whenEquilibrium position chosen as zero potential energy.
springpotential-energy

Vertical Circular Motion Minimum Speeds

vlowest5gL,vhighestgLv_{lowest} \ge \sqrt{5gL}, \quad v_{highest} \ge \sqrt{gL}

Minimum speeds required to complete a vertical circle without string slackening.

applies whenMass attached to a light string.
circular-motionenergy-conservation

Work by Non-Conservative Forces

Wnc=ΔE=EfEiW_{nc} = \Delta E = E_f - E_i

Work done by non-conservative forces equals the change in total mechanical energy.

worknon-conservativefriction

Work Done by Spring

Ws=12kxi212kxf2W_s = \frac{1}{2}kx_i^2 - \frac{1}{2}kx_f^2

Work done by the spring force between two extensions.

springwork
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03

Power and Collisions

13 formulas

Glancing Elastic Collision Angle

θ1+θ2=90\theta_1 + \theta_2 = 90^{\circ}

When two equal masses undergo a glancing elastic collision with one at rest, they separate at right angles.

applies whenElastic collision, equal masses, target initially at rest.
collision2djee-advanced

Elastic Velocity 1 (Target at Rest)

v1f=m1m2m1+m2v1iv_{1f} = \frac{m_1 - m_2}{m_1 + m_2} v_{1i}

Final velocity of incident mass in a 1D elastic collision with a stationary target.

applies whenTarget initially at rest, 1D elastic collision.
collisionelastic

Elastic Velocity 2 (Target at Rest)

v2f=2m1m1+m2v1iv_{2f} = \frac{2m_1}{m_1 + m_2} v_{1i}

Final velocity of stationary target mass in a 1D elastic collision.

applies whenTarget initially at rest, 1D elastic collision.
collisionelastic

Energy Loss in General 1D Collision

ΔK=12m1m2m1+m2(v1iv2i)2(1e2)\Delta K = \frac{1}{2}\frac{m_1 m_2}{m_1 + m_2}(v_{1i} - v_{2i})^2 (1 - e^2)

Loss of kinetic energy in a collision with coefficient of restitution e.

applies when1D collision.
collisionenergy-lossjee-advanced

General Final Velocity in 1D Collision

v1f=(m1em2m1+m2)v1i+((1+e)m2m1+m2)v2iv_{1f} = \left(\frac{m_1 - e m_2}{m_1 + m_2}\right)v_{1i} + \left(\frac{(1+e)m_2}{m_1 + m_2}\right)v_{2i}

Final velocity of mass 1 after a collision characterized by coefficient of restitution e.

applies when1D collision.
collisionrestitutionjee-advanced

Kinetic Energy Loss (Completely Inelastic)

ΔK=12m1m2m1+m2(v1iv2i)2\Delta K = \frac{1}{2} \frac{m_1 m_2}{m_1 + m_2} (v_{1i} - v_{2i})^2

Loss of kinetic energy in a perfectly inelastic head-on collision.

applies whenObjects stick together (e = 0).
collisioninelasticenergy-loss

Kinematics under Constant Power

v=(2Pm)1/2t1/2,xt3/2v = \left(\frac{2P}{m}\right)^{1/2} t^{1/2}, \quad x \propto t^{3/2}

Velocity and displacement relationships for a body starting from rest under constant power.

applies whenConstant power, initial velocity zero.
powerkinematics

Power of Fluid Flow

P=12ρAv3P = \frac{1}{2}\rho A v^3

Power available from a continuous fluid stream (e.g., wind over a windmill).

applies whenConstant flow velocity and fluid density.
powerfluidwind

Linear Momentum Conservation

m1v1i+m2v2i=m1v1f+m2v2fm_1 \mathbf{v}_{1i} + m_2 \mathbf{v}_{2i} = m_1 \mathbf{v}_{1f} + m_2 \mathbf{v}_{2f}

Total linear momentum of a system is conserved during a collision.

applies whenNet external impulsive force is zero.
momentumcollision

Instantaneous Power

P=dWdt=FvP = \frac{dW}{dt} = \mathbf{F} \cdot \mathbf{v}

Instantaneous rate of work done as dot product of force and velocity.

powerinstantaneousdot-product

Average Power

Pav=WtP_{av} = \frac{W}{t}

Average rate at which work is done.

poweraverage

Coefficient of Restitution

e=v2fv1fv1iv2ie = \frac{v_{2f} - v_{1f}}{v_{1i} - v_{2i}}

Ratio of relative velocity of separation to relative velocity of approach.

applies when1D head-on collision.
collisionrestitutionjee-advanced

Thrust Force (Variable Mass)

Fthrust=vreldmdt\mathbf{F}_{thrust} = \mathbf{v}_{rel} \frac{dm}{dt}

Force acting on an object due to the continuous loss or gain of mass.

applies whenMass varies with time (e.g., rocket propulsion, leaking sand).
variable-massthrustjee-advanced
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